4/22/2024 0 Comments Scummvm files are greyed outI believe the pause features will then work for those who want them while still maintaining portability with scummvm games and my scummvm configuration utility that converts the scummvm ini file to all relative paths. I plan to add an option to convert your batrunner imported games to launch scummvm straight from launchbox skipping the batrunner and bat files. Once you've imported your games via the bat files. I plan to move everything into the scummvm folder where ever it lives for 10.12. This means people will have to redo their ScummVM setup with the updated plugin once its done. Especially if you're running the game on one of the cards listed as untested above.Ok, to make the fixes that I want and maintain the portability, I will have to break the current way I'm doing doing things. I'd be interested in hearing your feedback. In my opinion, these were the best games Lucasarts ever made. I hope you enjoy running these games on your DS. You can download it here: (Source: )Īlso, here's a source archive for this build, because I'm unable to check this into source control right now (due to several nasty hacks to the codebase): You need to use this DLDI to avoid random crashes if you're using an M3 Lite. I've prepared a new version of the m3sd_alt driver I was using which doesn't use DMA. If the driver uses DMA, it won't work with this build. I had problems with my M3 lite, and narrowed it down to the use of DMA. Some DLDI drivers don't work when a device is used both as RAM and for disk access at the same time. I'm not sure whether this is a general issue with Supercards, or just the one I have. The Supercard I have fails to start up sometimes. Then you can use D-pad left and right to steer, and A button to accelerate. Press Select and tick the check box marked 'Car controls'. D-pad controls for the car driving section in Full Throttle. Press select and click on the 'Graphics' tab, then adjust the brightness bar at the bottom with your stylus. Brightness adjustment: This lets you brighten the game (using a gamma correction technique) to more easily see the dark graphics in The Dig on the original DS screen. High quality stereo sound support: so you can listen to the fantastic soundtracks to both of these games! (the high quality audio checkbox in the options is greyed out, as the new mode is used all the time) There are also some new features to go with this: This setting will be saved, and you won't be asked again unless you start ScummVM DS without the RAM pack, or with a different type of RAM pack inserted. When you first start this build of ScummVM DS, you will need to select the type of RAM pack you have. To do this, just patch the ScummVM binary with the DLDI as normal, and then when the game starts, on the RAM device menu, choose the same device. Also, if you have a slot-2 card with an SD slot, you can load the files from the slot and use the RAM both in slot-2. If you have a slot-1 card (one that fits in your DS slot, like an R4DS or an M3DS Real), you can load the data files from that, and use the RAM in slot-2 (GBA slot). The following types of slot-2 RAM device are supported:Ĭurrently, the Opera Browser Expansion Pack doesn't work with this build. Full Throttle is slow during the car driving section, while The Dig is slow in many places Using one of these devices, you can play Full Throttle and The Dig on your DS.īoth games run almost perfectly, but with slowdown in certain sections. I've completed work on my build which supports external RAM packs.
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